Is anyone familiar with using Meshmixer to edit STLs? I printed out a side mount bracket for a spool holder and found that the holes for the t-nut insert are too small. I thought I’d just ream them out with a drill but ended up breaking the piece. So I want to re-print it but with bigger holes.
So I know how to do the basic meshmix trick to add an object and then do a boolean cut but in this case I just want to make the existing rectangular hole bigger. It’s also at a funny angle so I’m having trouble even doing the boolean difference as I can’t get the primitive to align with the face in the hole.
Anyone understand what the heck I’m talking about and know how to do this?